If my game parses xaml that has the ToggleSwitch set to visible at anytime (once parsed, or by property change in C#), my Manipulation Completed event does fire as usual, however, there is NO gesture available (when there usually is). Simply setting the ToggleSwitch to not visible the entire time (upon fresh start of the app) my FreeDrags once again become available in the Manipulation Completed event.
With this in mind, this entire toolkit is useless to me as I cant risk the investment of time to implement/learn them if they are going to break things like this. Hopefully I'm not missing something in the documentation, if so, let me know.
FYI, if it helps, in my OnNavigatedTo event for the page I register for CompositionTarget.Rendering.
Comments:
With this in mind, this entire toolkit is useless to me as I cant risk the investment of time to implement/learn them if they are going to break things like this. Hopefully I'm not missing something in the documentation, if so, let me know.
FYI, if it helps, in my OnNavigatedTo event for the page I register for CompositionTarget.Rendering.
Comments:
Closing per Dave's reply below.